A few weeks ago, Facebook’s CEO, Mark Zuckerberg, announced a global restructuring of the company. With immediate effect, Facebook, alongside its other services such as Instagram and WhatsApp, will be a service grouped under its parent company, Meta.
Meta is short for metaverse, which, according to Mark Zuckerberg, is the next evolution of social connection. Imagine 3D spaces that will let you socialise, learn, collaborate, and play with your peers from all over the world? This all is what the metaverse is going to be.
Gaming in the Metaverse
To make such an immersive experience happen, Facebook, or shall we say Meta, has been investing and inventing products in the space of virtual and augmented reality, such as smart glasses, the Oculus Quest 2, and interactive tools to help learners and creators unlock the powerful possibilities of the metaverse.
One aspect that will be particularly interesting to watch is how Meta will tackle the gaming and gambling experience in the metaverse. For years, companies in both industries have promised the ‘next big thing’. Nintendo Wii was supposed to be the spectacular kick-off of the immersive gaming experience, and yet, little followed after it launched back in 2006. That’s 15 years! When it comes to online gambling, things look similar. For almost a decade, operators have been talking about VR casinos on the Internet. If you visit websites like Casinos to Play, you will find articles that date back several years ago. Yet, in reality, there is still no virtual reality insight.
The Challenges of 3D Spaces And Immersive Experiences
Why has it been so hard for virtual reality to gain traction, and does it take a big player like Facebook, excuse us, Meta, to make it happen?
Social connections are the core of human existence. It’s how country borders were drawn, cities built, and families created. Virtual reality is against everything we’ve learned over the last 200,000 years or so. Why would you trade a real-life experience, such as exercising in the gym, for exercising in a virtual world? Why would you experience countries virtually when you can visit them?
At first glance, the metaverse doesn’t seem to make sense. It almost seems like solving a problem that doesn’t exist. You can still work out in the gym, travel to countries, gamble in casinos, and get educated at the university. However, the metaverse is not about replacement but evolution. Over the past two decades, tech companies revolutionised how we shop, learn, interact, and communicate. They didn’t take anything away from us but rather added more options. The metaverse will do the same. People will still experience the reality, but more often than not, dive into their second life, the virtual one.
Meta, and other companies, still face many hurdles to make that vision of a fully immersive virtual world a reality. Still, there’s no doubt that one day, the metaverse, alongside all its experiences, will be part of our life.
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